Development Technology

This category contains 3 posts

E3 Tech Perspective: New ways to play

Each year gamers, magazines, and websites visit  E3 and take away news of forthcoming games and consoles.This year, Sony unveiled and named their next generation handheld gaming system, the SonyVita, and Nintendo announced the Wii U. Sony appear to have gotten slightly carried away when designing the Vita. I have never seen a device with … Continue reading


Augmented: make (something) greater by adding to it; increase Reality: the world or the state of things as they actually exist When it comes to the idea of a landscape dominated by information, people usually think of Virtual Reality (VR). VR was popularised by films such as The Lawnmower Man, Hackers, Johnny Mnemonic, and The … Continue reading

Game sprites have feelings too!

Our games would be nothing without the tech to support them. From consoles to controllers, bit-rates to bandwidth, iPlayer to Zune. If it’s cool and it’s game tech, this is the place to find out about it. For my first post, I am delving into the technology behind L.A. Noire, Rockstar’s latest chart topping game. … Continue reading

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